PSG.LGD Wins $80K China Dota 2 Pro Cup, Bilibili Opens Headquarters in Nanjing 

Over the past week, the Chinese people experienced their first eight-day long holiday of the COVID-19 pandemic. For most people who work in the esports industry, holidays are the busiest working days for them. Last week, the League of Legends World Championship finished its first half of the group stage, as Berlin-based G2 Esports became the first team to qualify for the knockout stage (one of the last eight teams of the competition). In addition, the Chinese Dota 2 esports industry also welcomed its first Dota 2 offline event of the pandemic, the $80K USD China Dota 2 Pro Cup in Shanghai. 

Among the top stories in China’s esports industry: Chinese esports team PSG.LGD won the China Dota 2 Pro Cup, taking home $40K in prize money; online video and streaming company Bilibili opened its third headquarters in Nanjing; China’s Honor of Kings female professional team Fire Panther announced it will compete in the 2021 KGL, Honor of Kings’ official secondary league; the Kazahstan Esports Association joined Asian Electronic Sports Federation (AESF); and Edward Gaming (EDG) partnered with Shanghai Fire Control Department to promote the importance of fire safety.

PSG.LGD Wins China’s First Dota 2 Offline Competition During COVID-19 Pandemic

Credit: ImbaTV

From Oct. 1-3, Chinese tournament organizer Imba TV hosted the China Dota 2 Pro Cup in Shanghai. Dota 2 team PSG.LGD won the competition and took home $40K of $80K in total prize money. 

For most Chinese Dota 2 fans and players, the disappointment of no offline Dota 2 events in the past six months is over. The competition was China’s first offline Dota 2 event during the pandemic, and also in partnership with Shanghai Interactive Television Co. Ltd ., (SITV), and exclusively streamed on live streaming platform DouYu

Due to Shanghai’s COVID-19 restrictions, there were only 160 live audience members allowed at the venue each day, according to Imba TV. 

Bilibili Opens Third Headquarters in Nanjing Jianye District 

Credit: Bilibili

On Oct.5, Chinese online video and streaming company Bilibili announced that it has decided to open its Jiangsu headquarters in the Nanjing Jianye District. The company will focus on integrating its anime content in the region, and developing the local content creation in the area.

Bilibili is one of the few Chinese tech companies in the world that shows long-term interest in esports, as the owner of multiple esports teams, a tournament operator, and an esports content provider. The company owns a three-year media rights deal with Riot Games for the League of Legends World Championship, Mid-Season Invitational, and All-Stars events. 

Though the esports development of Nanjing can not compare to Shanghai, Beijing, Guangzhou, and Chengdu, the city has its own Honor of Kings team Hero and a home venue. A source close to the Nanjing government told The Esports Observer that the city will build and operate a 10,000-square-meter esports complex within the next year. 

China’s First Female Honor of Kings Team Fire Panther Will Compete in 2021 KGL

Credit: Tencent

Oct.4 might be a significant milestone in China’s Honor of Kings esports history, as well as for women in esports. King Pro League G-League (KGL), China’s secondary level of Honor of Kings competition, announced that the league would welcome a full female team called Fire Panther (FP) for its 2021 season. 

Because the Honor of Kings esports system has added two flexible slots in KPL, FP will have a chance to compete in China’s top Honor of Kings competition if it becomes one of the top two teams in KGL.

In addition, the team has recruited Ming Xue, a former women’s volleyball player from the Chinese national team, as the training coach. Xue said that she would also bring her professional experience from the Olympic Games to the team. 

The Chinese Women Volleyball National Team is well-known in the volleyball world, winning Olympic Gold three times,  in 1984, 2004, and 2016. 

“Women in esports” is an important topic for TEO. As a new generation of sports, esports could be recognized as one of a few competitions without disparities in gender representation. In 2019, Chinese Hearthstone player Li “VKLiooon” Xiaomeng won the Hearthstone Grand Masters Global Finals at BlizzCon 2019, to become the first female world champion in Hearthstone competitive history. 

Other Esports Business News:

Credit: ImbaTV
  • On Oct. 4, Chinese esports organization Edward Gaming (EDG) partnered with the Shanghai Fire Control Department, and made a commercial on Chinese social media Weibo. The video aims to promote the importance of fire safety. In 2019, EDG faced a big fire issue alongside its Shanghai office. Fortunately, the fire only covered EDG’s external company logo, and did not cause any casualties. 
  • On Oct. 5, Asian Electronic Sports Federation (AESF) announced that the Kazakhstan Esports Association (KEA) has become a member of the federation. In 2018, the Kazakhstan government recognized esports as an official sport.   

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